20 lines
512 B
C++
20 lines
512 B
C++
#ifndef __SHADOWRUNDB_H__
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#define __SHADOWRUNDB_H__
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#include <cstdint>
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#include <string>
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#include <vector>
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#include <set>
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#include <map>
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namespace shadowrun{
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bool initDb();
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int64_t getKeyOfCharacter(const std::string& name);
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bool storeCharacterData(int64_t characterKey, std::vector<std::pair<const std::string, const std::string>>& idValues);
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std::set<std::string> getCharacters();
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std::map<std::string, std::string> getCharacterData(int64_t characterKey);
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}
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#endif // __SHADOWRUNDB_H__
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