#ifndef __SHADOWRUNDB_H__ #define __SHADOWRUNDB_H__ #include #include #include #include #include namespace shadowrun{ bool initDb(); int64_t getKeyOfCharacter(const std::string& name); bool storeCharacterData(int64_t characterKey, std::vector>& idValues); std::set getCharacters(); std::map getCharacterData(int64_t characterKey); } #endif // __SHADOWRUNDB_H__