304 lines
7.8 KiB
C++
304 lines
7.8 KiB
C++
//
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// detail/work_dispatcher.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_WORK_DISPATCHER_HPP
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#define ASIO_DETAIL_WORK_DISPATCHER_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#include "asio/detail/bind_handler.hpp"
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#include "asio/detail/type_traits.hpp"
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#include "asio/associated_executor.hpp"
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#include "asio/associated_allocator.hpp"
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#include "asio/executor_work_guard.hpp"
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#include "asio/execution/executor.hpp"
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#include "asio/execution/allocator.hpp"
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#include "asio/execution/blocking.hpp"
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#include "asio/execution/outstanding_work.hpp"
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#include "asio/prefer.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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namespace detail {
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struct empty_work_function
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{
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void operator()() const noexcept
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{
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}
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};
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template <typename Function>
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struct work_result
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{
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typedef decay_t<result_of_t<decay_t<Function>()>> type;
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};
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template <typename Function>
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using work_result_t = typename work_result<Function>::type;
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template <typename Function, typename Handler,
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typename Executor, typename = void>
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struct is_work_dispatcher_required : true_type
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{
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};
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template <typename Handler, typename Executor>
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struct is_work_dispatcher_required<empty_work_function, Handler, Executor,
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enable_if_t<
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is_same<
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typename associated_executor<Handler,
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Executor>::asio_associated_executor_is_unspecialised,
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void
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>::value
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>> : false_type
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{
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};
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template <typename Function,
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bool IsVoid = is_void<result_of_t<Function()>>::value,
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bool IsClass = is_class<Function>::value>
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class work_dispatcher_function
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{
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Function function_;
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public:
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template <typename F>
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work_dispatcher_function(F&& function)
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: function_(static_cast<F&&>(function))
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{
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}
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work_dispatcher_function(const work_dispatcher_function& other)
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: function_(other.function_)
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{
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}
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work_dispatcher_function(work_dispatcher_function&& other)
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: function_(static_cast<Function&&>(other.function_))
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{
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}
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template <typename Handler>
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auto bind_result(Handler&& handler)
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-> decltype(
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asio::detail::move_bind_handler(
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static_cast<Handler&&>(handler),
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static_cast<Function&&>(function_)()))
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{
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return asio::detail::move_bind_handler(
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static_cast<Handler&&>(handler),
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static_cast<Function&&>(function_)());
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}
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};
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template <typename Function>
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class work_dispatcher_function<Function, false, true> : Function
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{
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public:
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template <typename F>
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work_dispatcher_function(F&& function)
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: Function(static_cast<F&&>(function))
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{
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}
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work_dispatcher_function(const work_dispatcher_function& other)
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: Function(static_cast<const Function&>(other))
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{
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}
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work_dispatcher_function(work_dispatcher_function&& other)
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: Function(static_cast<Function&&>(other))
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{
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}
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template <typename Handler>
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auto bind_result(Handler&& handler)
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-> decltype(
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asio::detail::move_bind_handler(
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static_cast<Handler&&>(handler),
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static_cast<Function&&>(*static_cast<Function*>(this))()))
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{
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return asio::detail::move_bind_handler(
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static_cast<Handler&&>(handler),
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static_cast<Function&&>(*static_cast<Function*>(this))());
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}
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};
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template <typename Function>
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class work_dispatcher_function<Function, true, false>
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{
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Function function_;
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public:
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template <typename F>
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work_dispatcher_function(F&& function)
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: function_(static_cast<Function&&>(function))
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{
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}
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work_dispatcher_function(const work_dispatcher_function& other)
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: function_(other.function_)
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{
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}
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work_dispatcher_function(work_dispatcher_function&& other)
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: function_(static_cast<Function&&>(other.function_))
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{
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}
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template <typename Handler>
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auto bind_result(Handler&& handler)
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-> decltype(asio::detail::bind_handler(
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static_cast<Handler&&>(handler)))
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{
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static_cast<Function&&>(function_)();
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return asio::detail::bind_handler(
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static_cast<Handler&&>(handler));
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}
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};
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template <typename Function>
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class work_dispatcher_function<Function, true, true> : Function
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{
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public:
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template <typename F>
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work_dispatcher_function(F&& function)
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: Function(static_cast<F&&>(function))
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{
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}
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work_dispatcher_function(const work_dispatcher_function& other)
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: Function(static_cast<const Function&>(other))
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{
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}
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work_dispatcher_function(work_dispatcher_function&& other)
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: Function(static_cast<Function&&>(other))
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{
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}
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template <typename Handler>
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auto bind_result(Handler&& handler)
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-> decltype(asio::detail::bind_handler(
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static_cast<Handler&&>(handler)))
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{
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static_cast<Function&&>(*static_cast<Function*>(this))();
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return asio::detail::bind_handler(
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static_cast<Handler&&>(handler));
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}
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};
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template <typename Function, typename Handler,
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typename Executor, typename = void>
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class work_dispatcher : work_dispatcher_function<Function>
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{
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public:
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template <typename F, typename CompletionHandler>
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work_dispatcher(F&& function, CompletionHandler&& handler,
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const Executor& handler_ex)
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: work_dispatcher_function<Function>(static_cast<F&&>(function)),
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handler_(static_cast<CompletionHandler&&>(handler)),
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executor_(asio::prefer(handler_ex,
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execution::outstanding_work.tracked))
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{
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}
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work_dispatcher(const work_dispatcher& other)
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: work_dispatcher_function<Function>(other),
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handler_(other.handler_),
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executor_(other.executor_)
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{
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}
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work_dispatcher(work_dispatcher&& other)
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: work_dispatcher_function<Function>(
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static_cast<work_dispatcher_function<Function>&&>(other)),
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handler_(static_cast<Handler&&>(other.handler_)),
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executor_(static_cast<work_executor_type&&>(other.executor_))
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{
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}
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void operator()()
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{
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associated_allocator_t<Handler> alloc((get_associated_allocator)(handler_));
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asio::prefer(executor_, execution::allocator(alloc)).execute(
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this->bind_result(static_cast<Handler&&>(handler_)));
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}
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private:
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typedef decay_t<
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prefer_result_t<const Executor&,
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execution::outstanding_work_t::tracked_t
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>
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> work_executor_type;
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Handler handler_;
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work_executor_type executor_;
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};
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#if !defined(ASIO_NO_TS_EXECUTORS)
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template <typename Function, typename Handler, typename Executor>
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class work_dispatcher<Function, Handler, Executor,
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enable_if_t<!execution::is_executor<Executor>::value>>
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: work_dispatcher_function<Function>
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{
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public:
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template <typename F, typename CompletionHandler>
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work_dispatcher(F&& function, CompletionHandler&& handler,
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const Executor& handler_ex)
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: work_dispatcher_function<Function>(static_cast<F&&>(function)),
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work_(handler_ex),
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handler_(static_cast<CompletionHandler&&>(handler))
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{
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}
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work_dispatcher(const work_dispatcher& other)
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: work_dispatcher_function<Function>(other),
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work_(other.work_),
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handler_(other.handler_)
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{
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}
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work_dispatcher(work_dispatcher&& other)
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: work_dispatcher_function<Function>(
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static_cast<work_dispatcher_function<Function>&&>(*this)),
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work_(static_cast<executor_work_guard<Executor>&&>(other.work_)),
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handler_(static_cast<Handler&&>(other.handler_))
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{
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}
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void operator()()
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{
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associated_allocator_t<Handler> alloc((get_associated_allocator)(handler_));
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work_.get_executor().dispatch(
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this->bind_result(static_cast<Handler&&>(handler_)), alloc);
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work_.reset();
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}
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private:
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executor_work_guard<Executor> work_;
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Handler handler_;
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};
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#endif // !defined(ASIO_NO_TS_EXECUTORS)
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // ASIO_DETAIL_WORK_DISPATCHER_HPP
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