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cpp-libraries/include/asio/detail/work_dispatcher.hpp
2026-02-22 20:48:24 +01:00

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//
// detail/work_dispatcher.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2025 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_DETAIL_WORK_DISPATCHER_HPP
#define ASIO_DETAIL_WORK_DISPATCHER_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include "asio/detail/bind_handler.hpp"
#include "asio/detail/type_traits.hpp"
#include "asio/associated_executor.hpp"
#include "asio/associated_allocator.hpp"
#include "asio/executor_work_guard.hpp"
#include "asio/execution/executor.hpp"
#include "asio/execution/allocator.hpp"
#include "asio/execution/blocking.hpp"
#include "asio/execution/outstanding_work.hpp"
#include "asio/prefer.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace detail {
struct empty_work_function
{
void operator()() const noexcept
{
}
};
template <typename Function>
struct work_result
{
typedef decay_t<result_of_t<decay_t<Function>()>> type;
};
template <typename Function>
using work_result_t = typename work_result<Function>::type;
template <typename Function, typename Handler,
typename Executor, typename = void>
struct is_work_dispatcher_required : true_type
{
};
template <typename Handler, typename Executor>
struct is_work_dispatcher_required<empty_work_function, Handler, Executor,
enable_if_t<
is_same<
typename associated_executor<Handler,
Executor>::asio_associated_executor_is_unspecialised,
void
>::value
>> : false_type
{
};
template <typename Function,
bool IsVoid = is_void<result_of_t<Function()>>::value,
bool IsClass = is_class<Function>::value>
class work_dispatcher_function
{
Function function_;
public:
template <typename F>
work_dispatcher_function(F&& function)
: function_(static_cast<F&&>(function))
{
}
work_dispatcher_function(const work_dispatcher_function& other)
: function_(other.function_)
{
}
work_dispatcher_function(work_dispatcher_function&& other)
: function_(static_cast<Function&&>(other.function_))
{
}
template <typename Handler>
auto bind_result(Handler&& handler)
-> decltype(
asio::detail::move_bind_handler(
static_cast<Handler&&>(handler),
static_cast<Function&&>(function_)()))
{
return asio::detail::move_bind_handler(
static_cast<Handler&&>(handler),
static_cast<Function&&>(function_)());
}
};
template <typename Function>
class work_dispatcher_function<Function, false, true> : Function
{
public:
template <typename F>
work_dispatcher_function(F&& function)
: Function(static_cast<F&&>(function))
{
}
work_dispatcher_function(const work_dispatcher_function& other)
: Function(static_cast<const Function&>(other))
{
}
work_dispatcher_function(work_dispatcher_function&& other)
: Function(static_cast<Function&&>(other))
{
}
template <typename Handler>
auto bind_result(Handler&& handler)
-> decltype(
asio::detail::move_bind_handler(
static_cast<Handler&&>(handler),
static_cast<Function&&>(*static_cast<Function*>(this))()))
{
return asio::detail::move_bind_handler(
static_cast<Handler&&>(handler),
static_cast<Function&&>(*static_cast<Function*>(this))());
}
};
template <typename Function>
class work_dispatcher_function<Function, true, false>
{
Function function_;
public:
template <typename F>
work_dispatcher_function(F&& function)
: function_(static_cast<Function&&>(function))
{
}
work_dispatcher_function(const work_dispatcher_function& other)
: function_(other.function_)
{
}
work_dispatcher_function(work_dispatcher_function&& other)
: function_(static_cast<Function&&>(other.function_))
{
}
template <typename Handler>
auto bind_result(Handler&& handler)
-> decltype(asio::detail::bind_handler(
static_cast<Handler&&>(handler)))
{
static_cast<Function&&>(function_)();
return asio::detail::bind_handler(
static_cast<Handler&&>(handler));
}
};
template <typename Function>
class work_dispatcher_function<Function, true, true> : Function
{
public:
template <typename F>
work_dispatcher_function(F&& function)
: Function(static_cast<F&&>(function))
{
}
work_dispatcher_function(const work_dispatcher_function& other)
: Function(static_cast<const Function&>(other))
{
}
work_dispatcher_function(work_dispatcher_function&& other)
: Function(static_cast<Function&&>(other))
{
}
template <typename Handler>
auto bind_result(Handler&& handler)
-> decltype(asio::detail::bind_handler(
static_cast<Handler&&>(handler)))
{
static_cast<Function&&>(*static_cast<Function*>(this))();
return asio::detail::bind_handler(
static_cast<Handler&&>(handler));
}
};
template <typename Function, typename Handler,
typename Executor, typename = void>
class work_dispatcher : work_dispatcher_function<Function>
{
public:
template <typename F, typename CompletionHandler>
work_dispatcher(F&& function, CompletionHandler&& handler,
const Executor& handler_ex)
: work_dispatcher_function<Function>(static_cast<F&&>(function)),
handler_(static_cast<CompletionHandler&&>(handler)),
executor_(asio::prefer(handler_ex,
execution::outstanding_work.tracked))
{
}
work_dispatcher(const work_dispatcher& other)
: work_dispatcher_function<Function>(other),
handler_(other.handler_),
executor_(other.executor_)
{
}
work_dispatcher(work_dispatcher&& other)
: work_dispatcher_function<Function>(
static_cast<work_dispatcher_function<Function>&&>(other)),
handler_(static_cast<Handler&&>(other.handler_)),
executor_(static_cast<work_executor_type&&>(other.executor_))
{
}
void operator()()
{
associated_allocator_t<Handler> alloc((get_associated_allocator)(handler_));
asio::prefer(executor_, execution::allocator(alloc)).execute(
this->bind_result(static_cast<Handler&&>(handler_)));
}
private:
typedef decay_t<
prefer_result_t<const Executor&,
execution::outstanding_work_t::tracked_t
>
> work_executor_type;
Handler handler_;
work_executor_type executor_;
};
#if !defined(ASIO_NO_TS_EXECUTORS)
template <typename Function, typename Handler, typename Executor>
class work_dispatcher<Function, Handler, Executor,
enable_if_t<!execution::is_executor<Executor>::value>>
: work_dispatcher_function<Function>
{
public:
template <typename F, typename CompletionHandler>
work_dispatcher(F&& function, CompletionHandler&& handler,
const Executor& handler_ex)
: work_dispatcher_function<Function>(static_cast<F&&>(function)),
work_(handler_ex),
handler_(static_cast<CompletionHandler&&>(handler))
{
}
work_dispatcher(const work_dispatcher& other)
: work_dispatcher_function<Function>(other),
work_(other.work_),
handler_(other.handler_)
{
}
work_dispatcher(work_dispatcher&& other)
: work_dispatcher_function<Function>(
static_cast<work_dispatcher_function<Function>&&>(*this)),
work_(static_cast<executor_work_guard<Executor>&&>(other.work_)),
handler_(static_cast<Handler&&>(other.handler_))
{
}
void operator()()
{
associated_allocator_t<Handler> alloc((get_associated_allocator)(handler_));
work_.get_executor().dispatch(
this->bind_result(static_cast<Handler&&>(handler_)), alloc);
work_.reset();
}
private:
executor_work_guard<Executor> work_;
Handler handler_;
};
#endif // !defined(ASIO_NO_TS_EXECUTORS)
} // namespace detail
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_DETAIL_WORK_DISPATCHER_HPP