73 lines
2.1 KiB
C++
73 lines
2.1 KiB
C++
#ifndef __SHADOWRUNDB_H__
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#define __SHADOWRUNDB_H__
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#include <cstdint>
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#include <string>
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#include <vector>
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#include <optional>
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#include "json.hpp"
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#include "utils.hpp"
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#include "sqlite_orm.h"
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#include "magic_enum.hpp"
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namespace shadowrun {
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enum class Type {
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Unknown = 0,
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Info = 1,
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Attributes = 2,
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Skills = 3,
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Connections = 4,
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RangedWeapons = 5,
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MeleeWeapons = 6,
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Cyberware = 7,
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Bioware = 8,
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PositiveQualities = 9,
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NegativeQualities = 10,
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Notes = 11,
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};
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struct ShadowrunCharacter {
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int id;
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std::string name;
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std::string created_at; // SQLite stores DATETIME as TEXT
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};
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NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(ShadowrunCharacter, id, name, created_at)
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inline ShadowrunCharacter newShadowrunCharacter(const std::string& name){
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return ShadowrunCharacter {-1, name, utils::currentTime()};
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}
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struct ShadowrunCharacterData {
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int id;
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int character_id;
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int type;
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std::string json;
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std::string created_at;
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std::string updated_at;
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};
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NLOHMANN_DEFINE_TYPE_NON_INTRUSIVE(ShadowrunCharacterData, id, character_id, type, json, created_at, updated_at);
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inline ShadowrunCharacterData newShadowrunCharacterData(int character_id, Type type, const std::string json){
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std::string time = utils::currentTime();
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return ShadowrunCharacterData {
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.id = -1,
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.character_id = character_id,
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.type = static_cast<int>(type),
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.json = json,
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.created_at = time,
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.updated_at = time,
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};
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}
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int64_t createCharacter(const std::string& name);
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std::vector<ShadowrunCharacter> getCharacters();
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std::optional<ShadowrunCharacter> getChracter(int id);
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std::vector<ShadowrunCharacterData> getChracterData(int character_id);
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int storeCharacterData(const ShadowrunCharacterData& data);
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int storeCharacterData(int characterId, const Type type, const std::string& json);
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}
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#endif // __SHADOWRUNDB_H__
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