diff --git a/frontend/src/lib/shadorwun/character.svelte b/frontend/src/lib/shadorwun/character.svelte index 8649857..0045804 100644 --- a/frontend/src/lib/shadorwun/character.svelte +++ b/frontend/src/lib/shadorwun/character.svelte @@ -89,97 +89,134 @@

Skills

-
- Name - Rating - Attribute - Dice Pool - -
-{#each characterData.Skills as skill, i} -
- - - - {skill.Rating + characterData.Attributes[skill.Attribute]} - - - -
-{/each} - + + + + + + + + + + + + -

Connections

-
- Name - Loyalty - Connection -
-{#each characterData.Connections as connection, i} -
- - - - -
-{/each} - + + {#each characterData.Skills as skill, i} + + + + + + + + + + {/each} + +
NameRatingAttributeDice PoolPage
{skill.Rating + characterData.Attributes[skill.Attribute]}
+ + + +

Contacts

+ + + + + + + + + + + {#each characterData.Connections as connection, i} + + + + + + + {/each} + +
NameLoyaltyConnection
+

Ranged Weapons

-
- Weapon - Damage - Type - AP - Mode - RC - Ammo - Availabiliy -
-{#each characterData.RangedWeapons as weapon, i} -
- - - - - - - - - -
-{/each} - + + + + + + + + + + + + + + + + + + {#each characterData.RangedWeapons as weapon, i} + + + + + + + + + + + + + + {/each} + +
WeaponDamageTypeAPModeRCAmmoAvailabiliyPage
+

Melee Weapons

-
- Weapon - Reach - Damage - Type - Strength Multiplier - Calculated Damage - AP - -
-{#each characterData.MeleeWeapons as weapon, i} -
- - - - - - {(weapon["Strength Multiplier"] * characterData.Attributes.Strength) + weapon.Damage } - - -
-{/each} - - + + + + + + + + + + + + + + + + + {#each characterData.MeleeWeapons as weapon, i} + + + + + + + + + + + + + {/each} + +
WeaponReachDamageTypeStrength MultiplierCalculated DamageAPPage
{(weapon["Strength Multiplier"] * characterData.Attributes.Strength) + weapon.Damage }
+

Cyberware

@@ -262,6 +299,10 @@ min-width: 40px; } + th { + text-align: left; + } + .col-remove { flex: 0; }